{"id":474,"date":"2005-06-01T10:28:00","date_gmt":"2005-06-01T10:28:00","guid":{"rendered":"http:\/\/gatocasa.com\/unimat\/2005\/06\/01\/never-mind-cortana\/"},"modified":"2005-06-01T10:28:00","modified_gmt":"2005-06-01T10:28:00","slug":"never-mind-cortana","status":"publish","type":"post","link":"https:\/\/gatocasa.com\/unimat\/2005\/06\/01\/never-mind-cortana\/","title":{"rendered":"Never mind, Cortana"},"content":{"rendered":"<p>I&#8217;m very disappointed in Bungie right now. I&#8217;m a fan of good first-person shooters, and I&#8217;ve recently been trying to finish the Macintosh port of Halo; well, this week I gave up and deleted it from my hard drive. There&#8217;s no point in spending rare personal time on a game that I&#8217;m not enjoying, and I really wasn&#8217;t enjoying this one anymore.<\/p>\n<p>Perhaps it has something to with the fact that in the midst of the game development, Bungie was purchased by Microsoft, and the game changed in mid-stream from a Mac\/PC title to an XBox disc, amidst the legal and logistical upheaval of moving. But I&#8217;m astonished at the poor quality I experienced, and amazed that this game has received the glowing reviews that it has. Perhaps it&#8217;s the multiplayer that&#8217;s so good &#8211; I didn&#8217;t have the opportunity to try.<\/p>\n<p><!--more Four things I hate about you, Halo-->Level design &#8211; stinks. The designers cut and pasted the same rooms, bridges, and tunnels over and over and over and over again. And again. And look, again. I just can&#8217;t adequately express the tedium that sets in when one realizes that one&#8217;s entered &#8220;The Generator Room&#8221; for the two-dozenth time.<\/p>\n<p>Weaponry &#8211; stinks. The human weapons all have to be used at point-blank range if they are to do any damage or not be dodged. The alien weapons all have to be emptied into a target before they kill anything. And, in a rare shooter where the weapons are all different enough that they&#8217;d each have a use, Bungie went for the realism of only allowing you to carry two at a time.<\/p>\n<p>Aliens &#8211; Well, there are the types you can&#8217;t hit because they have shields. There are the types you can&#8217;t hit because they move quickly. There are the types that when you hit they turn into lots of little Type 1s. And the type that when you hit them, they fall down and after a set time, no matter how much ammo you fill them with, they will get up and must be killed again. (This was creepy the first few times&#8230; then it became more tedium.) I found myself wishing for a Trek-type vaporizing phaser.<\/p>\n<p>Vehicles &#8211; There&#8217;s the human one that&#8217;s hard to steer and has no weapons unless you have a friend nearby to work them for you; then there are the alien types, with weapons that work fine against you, but when hijacked become hyper-inaccurate and do the average damage of a garden hose. The human tank is nice, but you don&#8217;t see it much.<\/p>\n<p>Anyway, I&#8217;m done. I&#8217;ll go back to World of Warcraft or maybe Jedi Knight II.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m very disappointed in Bungie right now. I&#8217;m a fan of good first-person shooters, and I&#8217;ve recently been trying to finish the Macintosh port of Halo; well, this week I gave up and deleted it from my hard drive. There&#8217;s no point in spending rare personal time on a game that I&#8217;m not enjoying, and [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[1],"tags":[34],"class_list":["post-474","post","type-post","status-publish","format-standard","hentry","category-blog","tag-videogames"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p1xCb9-7E","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/posts\/474","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/comments?post=474"}],"version-history":[{"count":0,"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/posts\/474\/revisions"}],"wp:attachment":[{"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/media?parent=474"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/categories?post=474"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gatocasa.com\/unimat\/wp-json\/wp\/v2\/tags?post=474"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}