“Merovingian” is hard to say
I finished The DaVinci Code this weekend. To the point: I’m glad it was a library book. I’d have been okay paying paperback price for it, but it wasn’t worth hardcover cost to me. The actual “These are coded messages in DaVinci’s works” part was interesting enough that I plan to look some of them up when I have the time, but some of them appear to depend heavily on the bias of the researcher. On the other hand, the supposed content of the secret messages startled me not at all: I’d already read about it in GURPS Warehouse 23 (yes, a role-playing game sourcebook). The remaining plot was basic thriller stuff, adequate but not fascinating. The movie will probably do quite well.
I’m happy my cell phone is working again! It got wet last week, and appeared dead as a doornail; but once it dried out completely and the battery recharged, it went back to beeping happily. So that’s a surprise expense I don’t have to worry about.
raininva has a huge article in the new issue of Undefeated magazine talking about Mechwarrior: Age of Destruction, with color CGI ‘Mech illustrations and everything. Kelly Bonilla’s design notes are kind of fun too. According to the website, it will be on shelves Jan 18th.
That’s all for now. The clock just struck 9, so time to get to work.
Tags: books, gaming, technology, work
I agree that the book wasn’t that great. I really hated the fact that the professional crytographer who was related to the cryptee got fewer of the codes/clues than Our Hero.
I can’t remember whether it was DaVinci or Angels and Gods that had the Illuminati. I really liked the graphics for that one, but the plot suffered many of the same problems in both books.
Oh, and I read a funny article talking about the fact that if you are mentioned by name and profession in the first page of a book by Dan Brown, you’ll be dead by page 5…