The past blasted me a couple of times this weekend. The charity site Bundle of Holding offered the old Traveller RPG books from 1981 as PDF for a giveaway price (through July 9th), and I discovered that D&D Classics will sell me the First Edition Dungeons and Dragons books in a similar downloadable form, cheaper than they’ve ever been. With the PDF reader on my iPad, I could browse them easily, even use them to run a game or two were I so inclined; I’ve done this with Shadowrun and Paranoia PDFs. Both offers are incredibly tempting. I spent uncounted hours of my … Continue reading →
Computer used: 2009 Mac Pro with 8 GB memory, a 1 GB Apple graphics card, and OS X 10.9 Mavericks Purchase Skyrim on Steam. (By waiting for the right sale, I got it for $5.) Download ThePortingTeam’s Wine wrapper for Skyrim. Follow the installation instructions under “Installation”. Run Skyrim at least once. At this point Skyrim worked excellently except for a horrible display bug. So, after a lot of websites and some guessing… Right-click on the wrapper (the Skyrim icon), choose “Open Package Contents”, and open wineskin.app just as you did during Step 3. Click “Set Screen Options”. Uncheck “Use … Continue reading →
In 1974, Gary Gygax and Dave Arneson created Dungeons and Dragons. Sometime around 1978, I acquired a copy, and my leisure time pursuits were changed forever. I owe the both of them a debt of gratitude I can never repay (and a debt of finance as well). They made one mistake, though, and my gamer friends and I have been dealing with that mistake since then. I don’t know how it got into the game originally; in fact, sometimes I wonder what it was like gaming with them under this philosophy. The attitude is never openly stated in the books, … Continue reading →
Today, the social media channels are abuzz with the ongoing story that Games Workshop got the e-book of M.C.A. Hogarth’s “Spots the Space Marine” pulled from Amazon on the dubious grounds that no one else is allowed to use “Space Marine” in an e-book. They may or may not have the law on their side – most folks suspect not – but it remains a dirty, unethical, and ridiculous thing to do either way. It’s costing Hogarth real money, and one notes that they didn’t go after any well-established, well-funded estate or media organization that’s featured space marines in e-books … Continue reading →
I have a lot of fun making “DVD covers” in Photoshop for my little video efforts. It’s weird, because they don’t show up in hard-copy very much any more, but it does make the movie files look better when I’m browsing them in a media manager. To that end, I made this today: If this had been a real DVD cover, I’d have added a lot more info about the actors and crew, and copyright disclaimers and the like. But this will do for now. It looks a whole lot better in iTunes. Oh, and for the few readers … Continue reading →
That’s right, I’m not dead yet. I just haven’t felt like journalling at all in months – my creativity and ability to string words together has been darn near zero. But sometimes, going through my old work will inspire me a bit. To that end, here’s a video walkthrough of the video game level I designed – an addon for Excalibur: Morgana’s Revenge, a game still available for play on Mac, Windows, and Linux via the Aleph One game engine. Designing game levels is fun… and doing something I haven’t done in years may be just what I needed to … Continue reading →
Mirandala hit the level cap. I barely know what to do with her now, she didn’t manage that at 60 in original WoW or at 70 in Burning Crusade. Also, she made a pair of X-Ray Specs: a gadget which, from her perspective, strips all the other player characters in the game down to their underwear. But what else would you expect from me?
So, here’s a trailer for the Star Trek MMO coming early next year (y’know, if there aren’t any delays, which never happen to MMO releases anyway, right?) Windows-only at this point, so we Mac folks will have to either dual-boot or forget it and just keep giving our money to Blizzard, who’s been happy to take it for years. I know that lots of the audience for multiplayer online games want to be the badass characters, so we get the Klingon trailer first. But as usual since TNG, the Klingon narrator sounds less like a proud warrior and more like … Continue reading →
VTSFFC has announced plans to hold a Technicon in 2010. I realized this morning that the first part of my last post could be a bit impenetrable if one doesn’t know at least a little gamer slang. Luckily, there’s not many people reading my journal who don’t… and the rest are sharp enough to work it out from contexts. Thanks to everyone for the support! This is weirding me the hell out, but I have no intention of getting all drama-queeny over it (even if sometimes I want to). Having you folks watching my back helps an enormous amount.
GM to me: “Roll your Body dice, target number 5, and we’ll see what the doctor says.” Me: “Okay, that’s 3d6 – ” GM: “Inflating your stats a little?” Me: “Shut up. I rolled a 4, a 3, and a 1.” GM: “No successes, huh? Checking the chart… okay. You have kidney cancer.” Unfortunately, the GM isn’t talking about my game character, either; looks like I’ll be going in next month for surgery after all. The surgeon’s very optimistic, and I should still keep the unaffected portion of that kidney. That’s one of a long list of ways I’m fortunate … Continue reading →