A Slightly Classier Agreement

I have a lot of fun making “DVD covers” in Photoshop for my little video efforts. It’s weird, because they don’t show up in hard-copy very much any more, but it does make the movie files look better when I’m browsing them in a media manager.

To that end, I made this today:

"Gentleman's Agreement" DVD cover

 

If this had been a real DVD cover, I’d have added a lot more info about the actors and crew, and copyright disclaimers and the like. But this will do for now. It looks a whole lot better in iTunes.

Oh, and for the few readers of this blog who don’t know, the two parts of this video are right here:http://youtu.be/3nnLbQ1JvXs and here:http://youtu.be/iS6iGACneEQ Be kind.

Burning sensations

Strange dream last night. I was at a USS Yeager meeting circa 1994, and in charge of getting everyone together for a group photo; however, every time I hit the timer button on the camera and stepped over to the group, people started chatting and wandering away before the shutter fired. I would have to badger them back into position, and try again. Iron Chef Morimoto, who’d graciously agreed to pose with us, was getting fairly impatient with the whole thing.

Can’t say that I think there’s any deep meaning in that dream: since I was gamemastering last night, I already was in ‘herding cats’ headspace, and I’ve recently been taking more pictures. I think I’m more excited about pictures these days, since the Web’s been giving me more places to show them off. I don’t know what Morimoto was doing there, though.

Then I woke up with heavy coughing caused by a combination of pool chemicals and last night’s GM oratory. Got back to sleep, eventually, but my throat still burns a bit this morning. I’ll be so relieved when I can put the super-bleach away, I’ve been dosing that pool with this and that for weeks now trying to get it usable for what remains of the summer. Next year, I’m starting in March.

We’re finally on the new Shadowrun adventure, but we got rolling a little late, so the evening was spent in negotiating the job and traveling to the site. Our heroes are investigating the disappearance of a Draco Foundation science team that was researching Crater Lake; the GSSC had been providing security, and needs some deniable assets to cover their butts. I’ve got an action sequence ready to start the next session, and some curious plot points prepared.

Tonight: moving stuff into the attic. And more pool work.

RPG character quiz

Taken from funwithrage, since it looked entertaining.

—–

Out of all of your characters from any game, who would you…

Take to lunch?
I can’t remember his name off the top of my head, but my Deadlands character was a cross between Abraham Van Helsing and Egon Spengler. I think he’d have some fascinating stories and insights, and the fact that he’s slightly mad wouldn’t hurt a bit.

Want to rescue you?
“Professor K”, the mysterious mentalist I played in some Shadowrun sessions. He’s appeared in lots of fic written by our crowd, and he’s pretty good at the whole rescuing thing – plus he has some interesting resources at his disposal.

Never want to meet in a dark alley?
I don’t really play many scary or disturbing characters, but after thinking about it, I’m not sure I’d want to meet “Circy”, my World of Warcraft warlock. She looks pretty friendly most of the time, but even when they’re the “good guys”, warlocks in this game are not nice people. Besides, she’d be backed up by a Voidwalker demon or something.

Hug?
“Mirandala”, the gnome mage I play in WoW. She’s adorable, and I think of her as pretty sweet, if a little butch at the same time.

Be for a day?
“Professor K”, definitely. Knowing his backstory info that never made it into the game, I’d love the chance to play with some of his tech toys and visit some of the places he had access to… such as Federation starships. (Yeah, our Shadowrun games could get weird.)

Steal powers/skills from?
I’ve played “Nebula” in several game systems and worlds, and she’s almost always an accomplished musician, generally as a singer and keyboardist. I’d love to have those abilities gifted to me.

Take to an amusement park?
In the post-apocalyptic Deadlands: Hell on Earth, I played a powerful Wiccan whose personality and look I created by trying to imagine a very angry, bitter tzel. I think a trip to Disney World, or even Busch Gardens, would have done her a lot of good. At least she’d have some good memories to help bolster her the next time she fought techno-zombies.

See their story made into a movie?
“Professor K” and “Nebula” would require their own high-budget series, with possibly several spin-offs. Actually, I think the flying armored “Eclipse” from ptownhiker‘s Marvel Super Heroes game would be a fun movie subject, especially once the “ancient astronauts” part of his backstory came back into his life.

Never trade places with, ever?
In a Technicon LARP, I played the Prince of Russia in an alternate 19th century of Imperial expansion and high-stakes diplomacy. Given the constant backstabbing, betrayal, and threats of war, I’m not sure how he ever got any sleep.

Get stuck on an island with?
Well, the flying mage “Bombardier” from Shadowrun and “Eclipse” would each be useful, as they could fly us home. “Mirandala” could teleport us out, and “Professor K’s” friends have hi-tech ways to find us and retrieve us. If I’m really seriously stuck, though, I think “Nebula” would be a pretty charming companion.

Corporate Shenanigans

Seems that I have two VHS copies of the “Gentleman’s Agreement” Shadowrun movie. I found the better of the two, but I still played with the brightness settings a bit in iMovie to make Jerry’s Toaster work show up better. The initial team meetup scene remains dark as heck, though.

This is Part One…


Part Two behind the cut

You can’t make stir-fry without breaking a few chickens

Catchup gaming session last night to get back on our two-week schedule. I had the first episode of the new adventure plotted out, so of course we spent the evening copying characters to the new sheets and spending karma and nuyen. Still, the socializing was good as always, so it wasn’t a wasted evening. Must remember to give fixitup and/or ptownhiker ‘gamemaster bribery’ karma for bringing the Oreos.

The new sheets went over pretty well. I still have to fix the cyberdeck section before I’m at the 1.0 version, but since none of the players physically present are deckers, I can finish that before I send a copy to Amy. Celia came over with her guy Rip to get character descriptions from folks; she wants to do portraits of our runners to get back into her art groove. Looks like she’ll start with Jesse and unit_9. She may play some NPCs for me or do ‘special guest star’ duties when we’re missing a player.

Inspired by a comment of rattrap‘s, I ran the old “Gentleman’s Agreement” Shadowrun short film to close the evening. People were exclaming, “That’s Kim Green! That’s James Dunson!” The Video Toaster CGI received compliments as well. Sadly, the copy I showed is overly dark and heavily compressed; if I can find a cleaner one, and no one involved in the project objects, I’ll try to put it up on YouTube.

We still need a team name for this group. Maybe we can come up with one in the next two weeks.

Play them off, keyboard dragon.

Finally finished running “Maria Mercurial” for the new Shadowrun group Monday night. I have learned many things doing this. For example, the adventure plotline fit the old TeeFivers better than they fit the new group. Frankly, I think this group had the most fun when I threw out the last remnants of the old plot and wrapped it all up my way.

They did get to kill a dragon (well, were involved in its death) and scored some nice boomsticks, nuyen, and Karma. I think I need to give them fewer, but more epic combats, and definitely more role-playing opportunities. (I know, gamers role-playing. What an idea!)

We definitely need new character sheets, though, and backup copies of the characters too. I’ve given up resurrecting the file with the old TeeFive Shadowrun four-page character dossier I constructed, and I’m rebuilding it from the hardcopy. This means of course that it’s not coming out quite the same, as I’m using Quark instead of PageMaker, and not quite the same fonts. But I did the first page and it looks pretty good so far.

Yeah, that was probably the best night of GMing I’ve had in half a decade. I just got a reference book for the next little adventure I’m sending them on, which hopefully will be even more fun…

Look who blew into town

Our Shadowrun Game Night rolled around last night. We’d missed the last few due to various logistical issues, but finally we had everyone except Lewis and Amy. So what did we do? Spent the evening catching up with each other.

Heh. Can’t say I minded too much. It’s good to hang with one’s friends for whatever reason.

Of course, the tornado warning last night added a little drama – apparently the center of the ‘red zone’ passed right by Jesse’s house. no damage done, though, and she was able to relax a bit after the worst passed.

Well, we’ll just have to get together again in two weeks!

Turning Out the Lights

I’m staying up too long again tonight, but I really want to write down my weekend impressions while they are fresh.

The clock read quarter-to-eleven before I could drag my carcass out of bed, which meant that Closing Ceremonies were only three hours away. No panels, no costuming, just time spent with friends today. I wandered the halls, trading hugs and saying hellos and goodbyes, until noon when the con auctions were to begin. My interest this year remained solely academic, as I’d vowed to spend no money at the con: the budget this spring wouldn’t support it.

The White Elephant auction at 1:00 contained many fascinating items, including Shadowrun gaming materials that almost tempted me. (I looked carefully, finding none of the books that my group has specifically mentioned searching for.) Soon enough, though, the Closing Ceremonies began, dragging on for almost three hours before everyone could tear themselves away. I joined jsciv and candidevoltaire for an evening of gaming that lasted until 11 with a dinner break; we played the new Battlestar Galactica board game for two hours, and I judged it worth playing but not one I’ll be purchasing soon, if for no other reason that it plays best with exactly five players. Now, I’m back in my hotel room, bleary and typing away.

Was the con a success? Indeed so, from my perspective. Rumor has it that attendance numbers reached average Technicon levels, which must be a good thing. I had a lovely time, as did anyone else I got to ask. Should there be one next year? I’m not as sure. I think this must be the last Technicon in its current form: future versions with or without the same name will need much new blood, and perhaps new ways of doing things, to attract college students jaded by DVD players and online gaming. I’ll always be available for the panels and performances I’m good at, but I have no interest in a strenuous staff position, and I doubt many other of the con’s veterans do either anymore.

I’d like there to be another T-Con; but I feel that forcing the issue would cause more harm than good. I’m comfortable biding my time and letting things take their natural course. And until I learn what that course is, staff members of SheVaCon expressed strong interest in having me present my late-night insanity at their event, which will give me something to do while waiting for Technicon 27 or Technicon Next Generation #1.

Ice skating with assault rifles

Shadowrun went pretty decent last night. We finished a big fight with some corp-type security guards, and the group is set up for the finale confrontation next session. The webcam link to Amy functioned pretty well, and there were albino gluten-free cookies for all. Now I have two synopses to type up 🙂 One pitfall which urban-fantasy GMs must always be aware of: while fantasy-game swords kill slowly, guns are instantly lethal, which can sometimes be a challenge to the game.

Our players arrived to a less-than-spotless house. Starr and I had a rare weekend where neither of us worked or had any social commitments, so we spent a lot of personal time together, which meant I didn’t do any cleaning in the living room or kitchen over the weekend. Last night I had to get the place presentable in about 90 minutes time, which I think I managed sufficiently. Luckily my friends aren’t Better Homes and Gardens reps.

Midori started the evening off fairly relaxed, but started panicking once the room filled up, and took a completely unprovoked swipe at Jesse’s face. Luckily, Jesse’s all right, but I’m pretty cheesed at our little evil bitch cat right now. MistyMina, on the other hand, cuddled on ptownhiker‘s and lewisw‘s laps all night, racking up cute points until time for all to leave.

That, by the way, is indeed the new kitten’s name. We tried Matisse, which didn’t work, and then we tried Misty, which almost worked. Starr suggested Mina, the name of a friend, and about then the kitten knocked yet another something over. So we named her MistyMina, for her criminal behavior, and that stuck.

Tonight will be Technicon travel prep. I feel like I know what I’m going to to be doing on Saturday night now, so my main jobs are laundry, repairing a prop, and picking costumes for the weekend. I have four candidates, and only two days of convention 🙂 Really looking forward to seeing everyone!

Inspiration finally showed up

Wow, I just had an idea for the 10:00-10:45 Saturday night panel that I wish I’d had three weeks ago. It’s better than what I’ve got, but will require more late-in-the-game recruiting. I’ll probably go with it though, if I can find some willing souls who are (a) staying up that late and (b) aren’t already involved with something else.

If you’re interested, aren’t on my lifestyle filter, and are fine with whatever weirdness might show up on my lifestyle filter, let me know.

In other news, we are definitely Shadowrunning tonight. Google Calendar is supposed to be sending out reminders, and my own reminder emails will be sent out as soon as I can do so. I’ll also have a synopsis of last session up as soon as it gets written.

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