Last night I was eaten by wolves.
My guest pass has expired, so I went and purchased a retail copy of World of Warcraft, and am now an official player. I finished a quest or two last night, but didn’t quite level up: I think most of my friends who play will easily outstrip my progress, though I approve of Blizzard’s “resting bonus” for leveling that combats that a bit. That’s one of the reasons I’m playing: because so far the program is everything I’d want it to be. Everything makes sense and is working the way it ought to, even without the manual beside me, and it feels as though they’ve worked their butts off to make the game accessible and entertaining!
There are piledrivers working in the lot just behind my workplace. They aren’t doing the ‘clangy’ noise as much as ominous, building-shaking thuds. I now have a reference to the sound effect of a marching BattleMech.
The compelling thing about the new Doctor Who series so far isn’t the plots – standard stuff, for him – but that the creators are really focussing on how the Doctor’s presence affects those around him. They’ve touched on what it’s really like to step from the TARDIS into a strange time and place; how a Companion’s friends and family worry when their loved one disappears; and why the Doctor needs a traveling companion almost as badly as he needs his time machine. After 40 years of the show, it’s great to get a little bit inside the heads of the characters in the center.
Oh, and next week we get a Dalek 🙂
Tags: doctor who, world of warcraft
I’m on Icecrown in a guild with a bunch of other game dev folks (mostly in Seattle). If you’re not already too invested somewhere you’re welcome to play around with us!
My druid is at level 43 (and actually I have a post to make about this weekend’s adventures), and my priest at 23. I’ve been having a blast.