Good News and Bad News

Yesterday was a real roller-coaster ride.

I was slammed with tickets at work yesterday, and fell behind despite my best efforts. I’m catching up a little bit today, but what a mess. There is never a lack of things for me to do here, let me tell you!

So, back in April, the driver’s door switch in the Hyundai broke. The car believed that the door was constantly ajar, meaning I couldn’t keep the power locks locked while the car was in motion (BAD), the dome light wanted to stay on all the time (turned it off), and the open-door dinger would chime erratically (psychosis-inducing).

While I still have to take the car by the dealership for several reasons, it finally occurred to me that with three pennies and a bit of duct tape, I could restore proper function to the switch. Now the locks work right, I’ve got my dome light back, and the dinger is no longer suggesting that I go on a three-state murder spree.

Then we headed over to ptownhiker‘s superhero game; and, less than a block away from the venue, someone’s cat darted in front of the car. It was over before I registered the blurred shadow. We pulled over immediately, and found the owners, but it was far too late. The owners thanked us for having the decency to stop and find them… thank goodness I was heading straight to a big gathering of friends, because that was a hell of a downer.

The WWII superhero game, on the other hand, may have been the best session we’ve had in the campaign. All the heroes pulled together as a team and contributed something vital to the rescue of a torpedoed troopship in the North Atlantic, and the evening was full of crazy plans and laughter. One of the heroes has what is basically the Portal super power, and we come up with a new way to abuse it almost every session 🙂

And this morning I found where I’d accidentally hidden my iPod from myself. So, an eventful day-and-a-half.

EDIT: Here’s a Flash version of the Portal game. I wish I hadn’t found this at work 🙂 http://portal.wecreatestuff.com/

Protected: It’s Questions, Jim, But Not As We Know Them

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Summon Spectral Tigerzord Now!

In World of Warcraft, once you are high enough level, you get to ride around the lands instead of walking and running. At level 40, you can acquire a steed which moves at 160% of your running speed; at level 60, you can get one that moves at 200%. (At higher levels, you can get mounts that fly, but they are only good in certain areas.) When the necessities of the game force you to pass through the same area for the hundredth time, the bonus speed is quite welcome.

My gnome mage rides a large mechanical ostrich, while my warlock summons a demonic horse. Mounts are expensive, but not rare or difficult to acquire. (Poor gnome is still riding her lvl 40 ostrich because she hasn’t yet made enough money for her lvl 60, but that’s purely a matter of time.)

Like anything else in the game, there are rare and valuable steeds found only with the greatest of luck. To mirror this, the trading card game for WoW includes ultra-rare cards with a scratch-off code that can be entered into the game to provide the player’s character with a mount that few in the lands of Azeroth will ever see. This ghostly tiger is pretty keen-looking; the regular tigers of the night elves are nice enough that some players of other races work for the right to them, and this one is certainly cooler than those.

My point here? One of those WoW “loot cards’ just sold on eBay… for TWO THOUSAND DOLLARS.

Great C’Thun, people. It’s a CGI tiger. In a game. It doesn’t even go faster than shrewlet‘s armored warhorse or snidegrrl‘s giant rhino-lizard. Someone just paid the cost of my next Mac laptop for this virtual ride.

Arrrrgh.

Furious slacking

I accomplished very little this weekend, which I think my body and soul needed badly; this morning I went into work quite bright-eyed and bushy-tailed, clearing a lot of tickets over the course of the day. Actually, I slacked a bit too much, as it was my turn to do dishes, dinner, and laundry this weekend, and I only managed 1.5 out of three. Have to do better on that.

I did have a social obligation Saturday, which was nice – got to see some old friends – but the weather had gifted this little cookout with 90-degree temperatures and 90-percent humidity. I was still chugging glasses of water all day Sunday trying to rehydrate myself.

Don’t know if it was related, but I had a weird dream Sunday morning. Someone had physically wrenched the display screen completely off a laptop, and it was my job to fix it with nothing more than a roll of Scotch tape. The dream ended long before I found out how best to approach this little issue.

Mirandala dinged 61 Sunday night, with shrewlet‘s invaluable assistance. Soloing quests in Outland is less practical than in Azeroth, though simply grinding wandering monsters can be good for XP. My last level was in February: at 5 months per, I should hit the level 70 cap around the time they’ve raised it to 90 🙂 Hardcore, yep, that’s me. (Okay, I’d move quicker if I played alts less often. What’s your point?)

Speaking of such – WoW fans are agitating for personal housing in the game. Can the FFXI and SWG players chime in here and tell me what’s so interesting about that? What can you do in your house? Can you watch the magic bard-in-a-box for extra resting credit, or cook special meals for +25 Health bonuses. or throw a party for your friends to get Diplomacy XP? Or is it just fluff? (I like fluff fine, mind you.)

Monday morning musing

This morning, I stared into the shaving mirror while performing my daily skin irritation ritual, and remembered someone at Technicon referring to me as one of the con’s “elder statesmen”. I enjoyed the compliment… but it’s still a little weird trying to think of myself that way.

Didn’t get to stay in bed any later than 9:30 or so this weekend – too much to do! Happy weekend, though. We were celebrating Starr’s graduation from nursing school at the top of her class! I think that excellent things are ahead for her.

My Dad drove up to see me yesterday, and I’m planning to go see my Mom and my sister before long this summer. There’s been a bit of distance, because of how wrapped-up I’ve been in myself lately, and I’m really looking forward to re-connecting with them all this year.

The living-room TV’s flipped its power supply, and we’re down to watching Good Eats on a 12″ portable we had in the bedroom. I was looking at getting an AppleTV in a few weeks, but I suspect I’ll be putting that off a bit. One of the reasons I’m so far behind on my TV watching is that a lot of it’s on the computer, and I just don’t think of my desktop Mac as a media center – more of a creativity, communications, and gaming support device. TV programs are for relaxing in the living room – so, really, that makes me a perfect AppleTV customer. (Another reason I’m behind is that I usually have much better things to do than television. Even really good television. I’m almost to the point of cutting things I like from the DVR schedule that I know I just won’t get around to watching. People keep saying things like “you should start watching Heroes!” and I look at my backlog and think “yeah… next year maybe!”)

Dave S. will be running his Marvel Super Heroes game tonight. I haven’t been able to attend since March, and I can’t wait to catch up with everyone. For the last sessions, I’d had to finish at work and fly right over to arrive fashionably late; with my new schedule I can take it a little easier.

My outlook’s not too bad for a Monday morning.

I play lead for “Rocketship X”

Guitar Hero II arrived in my house this week, thanks to the lovely raininva‘s observance of my birthday. Now, I haven’t had a lot of free time on my hands, and even my gaming is scheduled by priority these days, but ya gotta take some time out of the day to hold a plastic guitar in your hands and rock out to Cheap Trick, The Pretenders, and David Bowie. (I think some of our guests approved more of the Motley Crue and Danzig tracks, though.)

The game’s got a bit more realism than I’d like, though – Rain and I are developing blisters on our fret and strumming fingers.

The book – very little going on. I worked out some background changes to my universe which will allow for more sensible plotting and better conflict, but I’m still not real sure what the ending’s going to be. Clearly, this isn’t going to be done by the end of the month, but then I’m not that worried; I never expected it to. (The base universe is one I created round about 6th grade. It’s weird making changes to something that’s been mostly static in my head for 20-odd years.)

I have several episodes of Torchwood in my hands, but I haven’t finished watching the 2006 Doctor Who season – in fact, as of last night, I’m behind the SciFi Channel’s broadcast (it’s sitting on the DVR). Since I’m reliably informed that the series opener of Torchwood spoils much of the end of the Doctor Who season, this means I’ll have to wait a while longer to get my Captain Jack fix.

Apparently, Rising Star went extremely well this year. Kudos to Cathy and all how worked so hard to pull it off. I think many excellent decisions were made this year, and it bodes well for the future of the con.

I’m burning DVD data discs tonight in a desperate attempt to find clear space on my hard drives.

Technomancer issues

After picking up SR4 last year, I’ve finally found enough people in my circle of friends to start up a campaign. We spent an entertaining evening last night working up character concepts and doing Build Point math. The veteran SR2 players were a little thrown by some of the changes, and not completely thrilled at first blush, though I suspect they may get used to them given time. That’s not really what’s on my mind.

Technomancers.

Now, from a game design standpoint, I love the idea, and I have no problem with any of my players building one. No, what’s driving me crazy is the logic behind them… it may not faze anyone else, but it’s bugging me. Here’s the thing:

When you use the Matrix, even if you are in Seattle and hacking a mainframe in Moscow, you don’t go anywhere. Your brain is still receiving nervous impulses as it sits there in your meat body, and the only places you go are in your imagination. In fact, skilled hackers can change the appearance and geography of the Matrix to suit themselves – the Matrix is nothing but documents on servers and pictures in your head.

If you are disconnected from the Matrix suddenly, your consciousness cannot “stay in” the Matrix because it never actually went anywhere. Your brain will suddenly resume taking signals from your sensory nerves instead of your interface, and you will be back in reality. It may be jarring, and unpleasant – I’ll even buy that the experience could kill some fragile folks – but there is no more Matrix signal fro your brain to process. There is nowhere, in fact, to be trapped in.

Given that, exactly what is a technomancer accessing? I’ll buy the idea that, though magic or genetics or both, his brain is now a Matrix terminal. No problems at all with that. But given that the only way to see the information in the Matrix is for your “terminal” to connect to a server somewhere, somehow, how is it doing so? Can your brain magically access any Matrix port nearby as if it were a juicy version of my hacker’s handheld PDA? If so, does that mean my technomancer is going to be SOL out in the Mojave Desert? (Or does wireless coverage in the Sixth World reach EVERYWHERE – Antarctica and the middle of Amazonia included?)

Perhaps there’s data in a late 3rd edition or early 4th SR supplement that would clear this up for me. But a lot of the writing in the base 4th SR rules implies that the Matrix is an entire plane of its own that exists independently of the servers and network through which we access it – that if every electrical source on the planet stopped functioning tomorrow, the Matrix would still somehow be there.

Which by the way, is not necessarily an uninteresting idea. But it somehow doesn’t seem to fit in well with the otherwise somewhat realistic nature of the Matrix so far.

Edit: This was supposed to go in the community. D’oh.

Radio over Wires

I’m very addicted to podcasts now: working through the backlog of the cool ones I’ve found is really helping me get through my work day.

It’s all the fault of the Fragile Gravity podcast at http://unseenllc.com/feed/glidepath.xml – of course I’d want to hear what kittykatya and impink were up to.

Then, as I realized that one show per week or so wasn’t going to feed my addiction properly, I stumbled upon World of Warcast – a fun, casual hour of lvl 40s and 50s talking and goofing off about Blizzard’s little life-sucker.

A link from an astronomy website drew me to Slacker Astronomy, where you don’t have to be a hardcore space geek, but you do have to have a goofy sense of humor.

And now, well, I’m hooked. The iTunes music store offers hundreds of free podcasts, ranging from language lessons in Japanese to video podcasts of French Maids explaining XML coding. You don’t have to have iTunes or even an MP3 player – there’s lots of software which’ll let you subscribe and listen from your desktop machine.

So that’s the morning post; I need to finish loading Steve Jackson Games’ new Fnordcast onto the iPod and leave for work…

Neo, check the dictionary under “gullible”

What if, in fact, the Matrix really was the “real world” and that the world of Zion and the tunnels was a computer simulation designed by Morpheus and his cronies to produce bands of duped, highly-trained international terrorists?

Ehh, maybe not.

Game designer robin-d-laws is running a play-by-poll RPG in his journal where the reader is cast as an inmate of a psychiatric ward who’s the only person able to fight the demonic “operators” that his “angels” have warned him of. The beauty of his storyline is that, after 30 installments, I’m still not sure if the “operators” are real, or figments of the character’s psychosis. I’m not even sure if I’ll get to find out. Gripping stuff 🙂

Dinged lvl 52 with my gnome mage last night. I can finally see the endgame from here. Ironically enough, I’ve soloed almost the whole time (a little less so recently), and the endgame is all about 5-40 member parties. I’m not really sure I’ll be much use, or have much fun in that part; I may just go back to leveling some of my alts, and wait for the expansion. Or I might find out that I have untapped potential as a Raid Master. We’ll see.

Protected: Day Before Memorial Day Cook Out

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