You can’t make stir-fry without breaking a few chickens
Catchup gaming session last night to get back on our two-week schedule. I had the first episode of the new adventure plotted out, so of course we spent the evening copying characters to the new sheets and spending karma and nuyen. Still, the socializing was good as always, so it wasn’t a wasted evening. Must remember to give fixitup and/or ptownhiker ‘gamemaster bribery’ karma for bringing the Oreos.
The new sheets went over pretty well. I still have to fix the cyberdeck section before I’m at the 1.0 version, but since none of the players physically present are deckers, I can finish that before I send a copy to Amy. Celia came over with her guy Rip to get character descriptions from folks; she wants to do portraits of our runners to get back into her art groove. Looks like she’ll start with Jesse and unit_9. She may play some NPCs for me or do ‘special guest star’ duties when we’re missing a player.
Inspired by a comment of rattrap‘s, I ran the old “Gentleman’s Agreement” Shadowrun short film to close the evening. People were exclaming, “That’s Kim Green! That’s James Dunson!” The Video Toaster CGI received compliments as well. Sadly, the copy I showed is overly dark and heavily compressed; if I can find a cleaner one, and no one involved in the project objects, I’ll try to put it up on YouTube.
We still need a team name for this group. Maybe we can come up with one in the next two weeks.
Play them off, keyboard dragon.
Finally finished running “Maria Mercurial” for the new Shadowrun group Monday night. I have learned many things doing this. For example, the adventure plotline fit the old TeeFivers better than they fit the new group. Frankly, I think this group had the most fun when I threw out the last remnants of the old plot and wrapped it all up my way.
They did get to kill a dragon (well, were involved in its death) and scored some nice boomsticks, nuyen, and Karma. I think I need to give them fewer, but more epic combats, and definitely more role-playing opportunities. (I know, gamers role-playing. What an idea!)
We definitely need new character sheets, though, and backup copies of the characters too. I’ve given up resurrecting the file with the old TeeFive Shadowrun four-page character dossier I constructed, and I’m rebuilding it from the hardcopy. This means of course that it’s not coming out quite the same, as I’m using Quark instead of PageMaker, and not quite the same fonts. But I did the first page and it looks pretty good so far.
Yeah, that was probably the best night of GMing I’ve had in half a decade. I just got a reference book for the next little adventure I’m sending them on, which hopefully will be even more fun…
Very short vacations
Just to show you what a iron grip WoW holds on my life:
Thursday night, Starr and I signed on together, for the first time in what seems like a couple of months, to attend shrewlet‘s in-game wedding to another player. We didn’t stay long, but another player did us the favor of teleporting us to Dalaran, a city that we’d normally have trouble reaching until we’d gained several more experience levels. We signed right off afterwards, as it was late.
Last night, we signed on again to make the death run from that high-level area to (heh) Star’s Rest, from where we could catch a flying griffon to our regular questing zone. We knocked out a quest chain involving crashed pilots and the recovery of some microfilm from a very unpleasant place, and signed off again for sleep.
So, yeah, counting the couple of hours I spent chasing Nobelgarden eggs, we’re talking maybe six hours of play in the last six-to-eight weeks. Call the deprogrammers. Kinda frustrating, really, ’cause I enjoy the game and wish I could play more. But real life comes first (if you can call my life real), and there’s just been an abundance of reality lately. I’m not exactly complaining, but I kinda miss the old days when I could slack for days on end and get away with it.
Look who blew into town
Our Shadowrun Game Night rolled around last night. We’d missed the last few due to various logistical issues, but finally we had everyone except Lewis and Amy. So what did we do? Spent the evening catching up with each other.
Heh. Can’t say I minded too much. It’s good to hang with one’s friends for whatever reason.
Of course, the tornado warning last night added a little drama – apparently the center of the ‘red zone’ passed right by Jesse’s house. no damage done, though, and she was able to relax a bit after the worst passed.
Well, we’ll just have to get together again in two weeks!
Turning Out the Lights
I’m staying up too long again tonight, but I really want to write down my weekend impressions while they are fresh.
The clock read quarter-to-eleven before I could drag my carcass out of bed, which meant that Closing Ceremonies were only three hours away. No panels, no costuming, just time spent with friends today. I wandered the halls, trading hugs and saying hellos and goodbyes, until noon when the con auctions were to begin. My interest this year remained solely academic, as I’d vowed to spend no money at the con: the budget this spring wouldn’t support it.
The White Elephant auction at 1:00 contained many fascinating items, including Shadowrun gaming materials that almost tempted me. (I looked carefully, finding none of the books that my group has specifically mentioned searching for.) Soon enough, though, the Closing Ceremonies began, dragging on for almost three hours before everyone could tear themselves away. I joined jsciv and candidevoltaire for an evening of gaming that lasted until 11 with a dinner break; we played the new Battlestar Galactica board game for two hours, and I judged it worth playing but not one I’ll be purchasing soon, if for no other reason that it plays best with exactly five players. Now, I’m back in my hotel room, bleary and typing away.
Was the con a success? Indeed so, from my perspective. Rumor has it that attendance numbers reached average Technicon levels, which must be a good thing. I had a lovely time, as did anyone else I got to ask. Should there be one next year? I’m not as sure. I think this must be the last Technicon in its current form: future versions with or without the same name will need much new blood, and perhaps new ways of doing things, to attract college students jaded by DVD players and online gaming. I’ll always be available for the panels and performances I’m good at, but I have no interest in a strenuous staff position, and I doubt many other of the con’s veterans do either anymore.
I’d like there to be another T-Con; but I feel that forcing the issue would cause more harm than good. I’m comfortable biding my time and letting things take their natural course. And until I learn what that course is, staff members of SheVaCon expressed strong interest in having me present my late-night insanity at their event, which will give me something to do while waiting for Technicon 27 or Technicon Next Generation #1.
Ice skating with assault rifles
Shadowrun went pretty decent last night. We finished a big fight with some corp-type security guards, and the group is set up for the finale confrontation next session. The webcam link to Amy functioned pretty well, and there were albino gluten-free cookies for all. Now I have two synopses to type up 🙂 One pitfall which urban-fantasy GMs must always be aware of: while fantasy-game swords kill slowly, guns are instantly lethal, which can sometimes be a challenge to the game.
Our players arrived to a less-than-spotless house. Starr and I had a rare weekend where neither of us worked or had any social commitments, so we spent a lot of personal time together, which meant I didn’t do any cleaning in the living room or kitchen over the weekend. Last night I had to get the place presentable in about 90 minutes time, which I think I managed sufficiently. Luckily my friends aren’t Better Homes and Gardens reps.
Midori started the evening off fairly relaxed, but started panicking once the room filled up, and took a completely unprovoked swipe at Jesse’s face. Luckily, Jesse’s all right, but I’m pretty cheesed at our little evil bitch cat right now. MistyMina, on the other hand, cuddled on ptownhiker‘s and lewisw‘s laps all night, racking up cute points until time for all to leave.
That, by the way, is indeed the new kitten’s name. We tried Matisse, which didn’t work, and then we tried Misty, which almost worked. Starr suggested Mina, the name of a friend, and about then the kitten knocked yet another something over. So we named her MistyMina, for her criminal behavior, and that stuck.
Tonight will be Technicon travel prep. I feel like I know what I’m going to to be doing on Saturday night now, so my main jobs are laundry, repairing a prop, and picking costumes for the weekend. I have four candidates, and only two days of convention 🙂 Really looking forward to seeing everyone!
Inspiration finally showed up
Wow, I just had an idea for the 10:00-10:45 Saturday night panel that I wish I’d had three weeks ago. It’s better than what I’ve got, but will require more late-in-the-game recruiting. I’ll probably go with it though, if I can find some willing souls who are (a) staying up that late and (b) aren’t already involved with something else.
If you’re interested, aren’t on my lifestyle filter, and are fine with whatever weirdness might show up on my lifestyle filter, let me know.
In other news, we are definitely Shadowrunning tonight. Google Calendar is supposed to be sending out reminders, and my own reminder emails will be sent out as soon as I can do so. I’ll also have a synopsis of last session up as soon as it gets written.
Ye Olde Abandonede Warehouse
Last night we had the complete gaming group together for the first time since the Shadowrun game started. Jesse’s razorgirl and Amy’s decker joined in as the group looked for a place to hide their rock singer. The group procured a rent-a-squat, obtained food and water, and decided to turtle up and wait out their contract.
Back to the Seattle Sprawl
Tonight I GMed my first Shadowrun game since leaving Salem. I’d forgotten how much I enjoyed doing that! Using second edition worked well, I was able to make several correct rules calls without touching the rulebook. I did find out that I need another little box of six-siders – they go fast in SR, where a combat roll can easily take 8-12 dice at once.
Watching the what now?
My exciting New Year’s: no party, no fancy dinner. I didn’t feel well, so we stayed home to watch the ball drop on one of the excruciating network New Year’s shows. We waited for the countdown to start… and waited… and waited… and looked at the clock to notice that it had somehow become 12:22. Yes, we fell asleep waiting for New Year’s. Such a hardcore life we lead, eh?
I repeat what I said last year: if I’m planning to party or otherwise celebrate late into the evening, I’m at a point in life where an afternoon nap would be a wise preparation – especially if I’d gotten up at 5:30am that day to go to work.
Slept until almost noon on the 1st, because I’m still exhausted from last weekend. (Possibly from all of December.) Starr had to work, so after lunch I headed to Bert and Meche’s, where they got a game of Munchkin Quest going. I’m glad they have it, because I want to play it again, but this time I don’t have to buy a copy. It looks like an average game might well be 4-5 hours, though we had some non-gamer types at the board, which slowed things down a touch.
I’m tempted to say that my New Year’s Resolution is “1280 x 1024, 32-bit color at 60hz”. But in fact, the personal-improvement things I hope to accomplish this year are to keep trying to lose some spare tire, improve my education and my earning power, and do more non-journally writing. I’m especially unhappy with my writing output in 2008; I’ve stared at a lot of empty text files this year. That will be changing.
Happy New Year to all!