The Last Days of Technicon 25

My Sunday Technicon experience was brief and poignant. Reluctantly awake by 10:00, and out of the Microtel by 11:00, I headed back to McBryde for a final time.

My plan was to leave Blacksburg by 1:00, thereby getting home around 6:30-7:00 and having time for dinner and decompression, so my time was brief and rushed. I got to catch up briefly with nanoreid, had my picture taken with ranchonmarsSkull plush, and won an awesome Thunderchild print from rattrap. (It’s based on a plastic model I designed and we built many years ago.)

I finally had a few seconds to stop into Spiel, where I talked to jsciv for the only time during actual con hours. Touched base with rubinpdf, too; I hear ashoemaker was there, but I didn’t see him, though I did see markush on the way out. Since auction pickup hadn’t yet started, shrewlet offered to collect the print for me so that I could get on the road, and as I left the auditorium where the auctions were held, it seemed like half the con called out goodbyes. Just a little tiny bit verklempt, I was.

I drove home on 460 rather than battle the interstates; I got a far more peaceful drive for my trouble. Faint rain misted my windshield most of the way back, but posed no driving hazard, though I more than once encountered the damned “I refuse to be passed by a Hyundai, even if I was 15 miles under the speed limit!” attitude. Though I didn’t realize it at the time, I was so bushed that I sat a couple inches lower in the car seat, making the hood seem to disappear behind the dash.

Finally, I made it home. Starr and Midori were most pleased to see me. I presented Starr with the custom art I commissioned from rainbowsaber, and heard happy squees for the rest of the evening.

Sleep came upon me with no trouble at all, that night; and thus endeth the story of a happy Technicon. I’m already looking forward to next year’s: Jerry’s a good man who knows a thing or two about making a con happen, and I’m already tagged to do my shtick again. And this time, I’m bringing Starr!

(Say, who’s FanGOH for 26? And who’s got pics online?)

WoW news for today

The latest from our masters at Blizzard:

The new playable character class in World of Warcaft… Bard!

WoW Bard in Action

And, coming soon to game consoles: The Molten Core! (For once I have the right system to play it!)

The weekend officially begins

I drove back to Blacksburg in a much happier car. On the way, jsciv called and set up a meet, wherein I found that for $10 more a night I could have had a suite twice the size (not that I would have used it for much). We hit Christiansburg’s new Panera with Lucy, and talked a lot of game industry shop. Joe seems to be doing quite well for himself these days, which is great; we made hyper-flimsy plans for a Disney run out there sometime in the hazy future. (Flying. Not driving.)

Made it to the con, and picked up my Staff badge. I think I’m permanent TCon staff now… not that I mind, it’s a pleasure every year, but it amuses me nevertheless. I did not recognize tltrent at first, gomen, gomen! But I traded a lot of greetings with lots of great folk in those first minutes. I remember yubbie looking quite distracted, for reasons I would later discover…

I spent most of Friday re-learning my way around McBryde Hall on the Virginia Tech campus, location of many VTSFFC and USS McKay events. I socialized quite a bit, catching up with long-time fandom friends. In a lot of ways, Technicon for me is like getting to be 25 again, and getting to spend time with all these fun, intelligent people without being a broke, know-it-all slacker fanboy. I don’t miss that aspect of myself much!

Dwight’s Friday night dance was short and unfortunately-scheduled, turning more into an excuse to play exotic cuts really loud in a University auditorium while the iTunes Visualizer hypnotized the small crowd. nius‘s quote, “We’re rocking McBryde 100, bitches!” ended up on buttons for him and Dwight and me.

Shut down con and move to the Microtel conference room, where I snagged ursulav, Meche, and Bert for Saturday night’s panels, and finally caught up to shrewlet. First, colleenk and I got some long-awaited personal chat time – let’s not make it so long before the next one! – and then Cindy and I got a little conversation in before she had to take a guest home for the evening.

An excellent Technicon Friday! Saturday would be a bit rougher…

My brain hurts

Eight hours of sleep…

… didn’t help a bit last night. I woke up this morning with a thickly fogged, achy head, which only a lot of liquid did anything for. I also had a bad dream last night that I threw panels for Technicon and nobody came 🙁 Or maybe they just sucked, I can’t remember the dream that well.

Starr has jumped right back into her work. Her co-workers attempts to take it easy on her first day back failed miserably – such is the nursing profession, I guess. We had a nice couple of hours last night before she succumbed to the lure of sleep.

I found a nice sentence on a link from Tobold’s blog about certain types of gamers, WoW hardcore raiders especially, that relates to my ‘poker deck’ post: “For some people it isn’t enough to have achieved something first, they must also make sure that nobody else gets there, or it tarnishes their leet shine.”

Catching up

Good morning, all.

My apologies for leaving everyone in suspense about Starr. I’ve pretty much had no Internet access since my last post. (It wasn’t down, I have just had higher-priority matters to handle. Given how high-priority I usually make the Internet, that’s saying something. But anyway.)

Starr is back from the hospital and is doing quite well – well enough to wear me out this weekend staying up late and getting up early. She’ll probably be back at work tomorrow or Wednesday at the latest – I think she’s pretty excited about it. Her doctors say that her condition has probably been present since she was little and masked by other issues, so her treatment might actually leave her healthier than ever. Part of the priority issues from the last week was me being a bit of a jerk – I’ve not been handling events too well the last fortnight, and I needed a bit of a talking-to – but I think I have it under control now. Saturday night we were having a good time together, and she looked happier than she has in a long time. (The hew haircut’s darn nice too!)

I’m preparing for Technicon – as I’ve said, I refuse to do seat-of-the-pants this year – but just last night got a new schedule change, and am trying to adjust for that. (I actually agree with the reasoning behind it – I’m just laughing at Murphy.) There will be a post with further discussion of the TCon panels under my Lifestyle filter. I’m kinda hoping to get a little gaming in this year with jsciv – last year I was so busy, I barely laid eyes on the man. It’ll be awesome getting to see everyone who can attend.

Nerf the Knight of Pentacles!

Imagine you have a poker deck. But this one only has four suits numbered 2-9. That’s okay, because all the poker decks are like that. However, after you’ve played with this deck for six months, and started getting good, the poker deck manufacturers announce sealed packs of 10 cards each, with new graphic designs for the four suits. Get this – every 20th pack will have the new “10” card in it!

If you play poker seriously, you’ll be buying at least 20 packs. Probably a lot more if you’re determined to get a “10” in each of the four suits. Hey, they’re having a special tournament in California where the winner gets a “Joker”! And there are rumors on the Web of a “Jack” coming out in six months…

This is how the Collectible Game folks make their money. (Actually, it’s how almost all modern game companies do.) And I’ve always been amused by the people who crow, “I’ve got a complete set of Kings! I am the best player!” when a) it just means you have more resources to put towards the game, and b) it’s obvious to anyone with a brain that you’ll be chasing the “Emperor” soon, and the “DemiLord” after that, etc., etc.

I’m also repeatedly annoyed by these gamers. The worst part is their screams of outraged entitlement when, after the fact, the game companies announce that having four Jokers turned out to be too many, and the official rules will now limit you to two; or, conversely, having a single Ace in the game wasn’t working right, and there will now be four Aces, one of each suit, making it slightly easier for players to get one. They’ll scream that the game company is spitting on all the hard work they put out to get that Ace, and that they deserve the “honor” and “prestige” of their Ace of Spades.

Thankfully, the rest of us can just get on with our games – and since we’re not on eBay all night trying to buy an Ace for $1000, we can get out of the house more often to boot.

Just One More Turn

Starr is feeling much better today – it appears to have been nothing more than a vicious virus. She’s at home playing the copy of Civilisation II I gave her. (OMG, that game is crack just to watch. How addictive must it be to play? WoW has nothing on Civ!)

I had a sockfull of good intentions for chores and games and stuff last night, but that turned into Civ-watching, dinner, half of Master Blasters, and an early bedtime. I haven’t yet decided if I’ll like MB based on the little I just saw, but it does have building stuff and rocketry going for it.

It’s about time for another haircut. I’m wondering how the short hair from my Next Gen icon would look.

Three decades of playing roles

I’m pretty sure I began playing Dungeons & Dragons around 1978 – after Star Wars but before Star Trek: The Motion Picture. I vaguely recall hearing about it from school friends, but have a clear memory of sitting in a sickbed opening the box my mom had purchased for me. The game came with cardboard chits you were supposed to shake in a cup for random rolls, but there was a dice accessory available that she got me soon after: 5 Platonic solids of very very cheap plastic. The 20-sided die was marked 1-10 (0, really) twice: you had to mark half the faces with a colored Sharpie to know which ones were 11-20.

And thus began a minor addiction…

Anyone for a swim?

Bad night last night to leave your car windows open.

The wind was so violent that you frequently couldn’t hear the thunder. The rain lashed the roof of my apartment building so heavily that it woke up more than once, and Midori, unsurprisingly, stayed pretty close the whole evening. (She didn’t like it either that Starr was spending a night with her mom last night.) I peeked out the front of the building during a laundry run to see visible waves and sheets in the torrent. The fresh mulch that the groundskeepers had spread Monday was all over the sidewalk and parking lot this morning.

It was the sort of night where I was utterly grateful for 21st-century shelter. It was also a good night to finish two more levels of my “yes I will beat the Terran Starcraft missions before Starcraft II comes out” campaign. I started fresh a few days ago, to get back into the rhythms, and I won Mission 8 last night – two more to go. The funny things is that I have a strategy guide, but always end up doing it my own way. This is, by the way, part of the awesomeness of Starcraft – it can support multiple play styles.

The sky is crystal clear this morning. Shame we’re losing those soothing high-60s temperatures.

RIP Gary Gygax

It’s going around the Internet that E. Gary Gygax, co-creator of the Dungeons & Dragons role-playing game, has passed away at age 69.

The man’s work certainly made a major impact in my life. I spent hours of my early teenaged years rolling odd dice at the kitchen table with my friends, and designing ridiculously labyrinthine dungeons for our overpowered characters to run through. I moved on in the 90s to more story-based RPG systems, but my First Edition Advanced D&D books remain on my game shelves, just in case.

Certainly, the World of Warcraft owes a great deal to the man, as does the Munchkin card game. Because of his work, many game stores have seen a fine profit from me over the years.

I think I should dig out an old module or two of his, and see about hosting a run in memoriam. I’ve always wanted to try “Expedition to the Barrier Peaks” again in a setting such as Earthdawn, Hercules & Xena, or perhaps even Deadlands (where it would fit awfully nicely, with certain tweaks. Hmm…)

Thanks for many lovely evenings, Mr. Gygax.

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